![]() Road Spikes also work, but they will only pop the Ceramic layer before being used up. Super Monkeys, Mortar Towers (when upgraded to Mortar Battery or the Big One), Dartling Guns and Bomb Towers (especially Bloon Impact) are effective. How do you break ceramic bloons?Īs stated above when facing Ceramic Bloons use towers with a high rate of fire. Round 63 is one of the most dangerous mid-game rounds in the whole of BTD6 due to how densely packed the Ceramic waves are at such an early stage of the game, making this round quite difficult to pass through on many CHIMPS games.Īrctic Wind does not slow MOAB class bloons, though its Snap Freeze will damage them (3 Times Around is a good track for testing this). 'In this video I show you an easy strategy for beating monkey Meadow on Impoppable mode. Of course this will also work for the easier hard, medium, and easy levels. On Impoppable, players start with only 1 life and all means of gaining lives (including Mana Shield) are disabled. Here is a build order walkthrough that can assist you to win the Impoppable game mode of Bloons tower defence. Beating Impoppable unlocks the CHIMPS gamemode. It is unlocked on a map-by-map basis by beating Alternate Bloons Rounds. Impoppable is a game mode in Bloons TD 6. During Round 5) Use the MOAB Take Down abilities 3 times.During Round 4) Get 2 more 0/3 Buccaneers and put some road spikes at the end.Before Round 2) Glue gunner 2/1 above the ninja monkey.Before Round 1) Ninja Monkey at the beginning.It first appears on round 75 of BATTD and on Round 100 in BTD6 (99 in Alternate Bloons Rounds), which makes it the final bloon to beat on Impoppable and CHIMPS. Class Bloon, the BAD requires a huge amount of focused firing to destroy. Having the highest health of any M.O.A.B. Play Bloons TD 5, a free online game on Kongregate. Two Sabotage Supply Lines abilities can slow down all three rushes of ceramics to allow a defense to double their damage output against them. ![]() Arctic Wind paired with either MIB (in Flash) or Bloon Impact (on Mobile) easily defeats Round 63 due to Arctic Wind’s Infinite Pierce. ![]() Get extra shots with quickly created sentry guns that will be custom-dropped based on the bloons that are around and will be able to do extra damage to MOAB and fortified bloons. This will bring in more cash to get units and tower upgrades with. Then path 2 will make the bananas earn 25% more than before. While doing this get a farm or two 230 Banks if you want a lot of money (though it's more effort) or 023 Marketplaces if you want a little less cash but with no effort at all. Popular ones include Alch buffed Bloonjitsu or Alch buffed bottom path Subs. Speed in the beginning and end of the map will help cut down the work your middle towers need to do and prevent loose bloons from making it to the end.įocus on path 3 first as this will bring you passive income, you don't have to pick up the bananas to earn the cash. For Impoppable: Get a setup that will reliably beat the first 40-50 rounds including your hero. This is a cheap unit that will be beneficial to have placed in multiple places across the map. ![]() Catch the early stragglers by ensuring you have a few towers at the end or middle of the map as well or units that can hit bloons from across the map. Something different you may want to consider compared to standard mode is going a little heavier on upgrading your towers at the beginning of the map early to catch the quick and strong bloons before they get to the end. Since this is an easy game mode, the most important thing is having multiple units instead of having specific units. Place your heroes early, place some cheap units to get a lot of shots in, then put down banana farms to supplement the rest. The strategy for reverse game mode in Bloons TD 6 is going to be very similar to the best strategies for standard mode, the placement is just different.
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